In addition, the player's first battle of the day gives a special reward depending on the mission length (how many waves have been defeated). Rewards are given based on how long the player survives the mission. Unlike in other modes, it is required to pay SL to spawn in the vehicle (0.8 x the vehicle's AB repair cost), instead of when the player's vehicle is destroyed. There is no limit for how many times players can spawn the same vehicle, so it is possible to bring only one. This game mode uses the damage and flight models, and other mechanics, from Arcade Battles (including rearming in flight). The main objective is to defend the base from several waves of enemies. Assault Mode is a cooperative game mode for aircraft, ground vehicles and helicopters where players fight against the AI.
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